Now that Android Studio has been installed and the basics of the Kotlin programing language covered, it is time to start introducing Jetpack Compose.
Jetpack Compose is an entirely new approach to developing apps for all of Google’s operating system platforms. The basic goals of Compose are to make app development easier, faster, and less prone to the types of bugs that typically appear when developing software projects. These elements have been combined with Compose-specific additions to Android Studio that allow Compose projects to be tested in near real-time using an interactive preview of the app during the development process.
Many of the advantages of Compose originate from the fact that it is both declarative and data-driven, topics which will be explained in this chapter.
The discussion in this chapter is intended as a high-level overview of Compose and does not cover the practical aspects of implementation within a project. Implementation and practical examples will be covered in detail in the remainder of the book.
Development before Compose
To understand the meaning and advantages of the Compose declarative syntax, it helps to understand how user interface layouts were designed before the introduction of Compose. Previously, Android apps were still built entirely using Android Studio together with a collection of associated frameworks that make up the Android Development Kit.
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To aid in the design of the user interface layouts that make up the screens of an app, Android Studio includes a tool called the Layout Editor. The Layout Editor is a powerful tool that allows XML files to be created which contain the individual components that make up a screen of an app.
The user interface layout of a screen is designed within the Layout Editor by dragging components (such as buttons, text, text fields, and sliders) from a widget palette to the desired location on the layout canvas. Selecting a component in a scene provides access to a range of property panels where the attributes of the components can be changed.
The layout behavior of the screen (in other words how it reacts to different device screen sizes and changes to device orientation between portrait and landscape) is defined by configuring a range of constraints that dictate how each component is positioned and sized in relation to both the containing window and the other components in the layout.
Finally, any components that need to respond to user events (such as a button tap or slider motion) are connected to methods in the app source code where the event is handled.
At various points during this development process, it is necessary to compile and run the app on a simulator or device to test that everything is working as expected.
You are reading a sample chapter from an old edition of the Jetpack Compose Essentials book. Purchase the fully updated Jetpack Compose 1.7 Essentials edition of this book in eBook or Print format. The full book contains 67 chapters and over 700 pages of in-depth information. Buy the full book now in Print or eBook format. Learn more. |
Compose declarative syntax
Compose introduces a declarative syntax that provides an entirely different way of implementing user interface layouts and behavior from the Layout Editor approach. Instead of manually designing the intricate details of the layout and appearance of components that make up a scene, Compose allows the scenes to be described using a simple and intuitive syntax. In other words, Compose allows layouts to be created by declaring how the user interface should appear without having to worry about the complexity of how the layout is built.
This essentially involves declaring the components to be included in the layout, stating the kind of layout manager in which they are to be contained (column, row, box, list, etc.), and using modifiers to set attributes such as the text on a button, the foreground color of a label, or the handler to be called in the event of a tap gesture. Having made these declarations, all the intricate and complicated details of how to position, constrain and render the layout are handled automatically by Compose.
Compose declarations are structured hierarchically, which also makes it easy to create complex views by composing together small, re-usable custom sub-views.
While a layout is being declared and tested, Android Studio provides a preview canvas that changes in realtime to reflect the appearance of the layout. Android Studio also includes an interactive preview mode which allows the app to be launched within the preview canvas and fully tested without the need to build and run on a simulator or device. Coverage of the Compose declaration syntax begins with the chapter entitled Composable Functions Overview.
Compose is data-driven
When we say that Compose is data-driven, this is not to say that it is no longer necessary to handle events generated by the user (in other words the interaction between the user and the app user interface). It is still necessary, for example, to know when the user taps a button or moves a slider and to react in some app-specific way. Being data-driven relates more to the relationship between the underlying app data and the user interface and logic of the app.
You are reading a sample chapter from an old edition of the Jetpack Compose Essentials book. Purchase the fully updated Jetpack Compose 1.7 Essentials edition of this book in eBook or Print format. The full book contains 67 chapters and over 700 pages of in-depth information. Buy the full book now in Print or eBook format. Learn more. |
Before the introduction of Compose, an Android app would contain code responsible for checking the current values of data within the app. If data was likely to change over time, code had to be written to ensure that the user interface always reflected the latest state of the data (perhaps by writing code to frequently check for changes to the data, or by providing a refresh option for the user to request a data update). Similar challenges arise when keeping the user interface state consistent and making sure issues like toggle button settings are stored appropriately. Requirements such as these can become increasingly complex when multiple areas of an app depend on the same data sources.
Compose addresses this complexity by providing a system that is based on state. Data that is stored as state ensures that any changes to that data are automatically reflected in the user interface without the need to write any additional code to detect the change. Any user interface component that accesses a state is essentially subscribed to that state. When the state is changed anywhere in the app code, any subscriber components to that data will be destroyed and recreated to reflect the data change in a process called recomposition. This ensures that when any state on which the user interfaces is dependent changes, all components that rely on that data will automatically update to reflect the latest state. State and recomposition will be covered in the chapter entitled An Overview of Compose State and Recomposition.
Summary
Jetpack introduces a different approach to app development than that offered by the Android Studio Layout Editor. Rather than directly implement the way in which a user interface is to be rendered, Compose allows the user interface to be declared in descriptive terms and then does all the work of deciding the best way to perform the rendering when the app runs.
Compose is also data-driven in that data changes drive the behavior and appearance of the app. This is achieved through states and recomposition.
This chapter has provided a very high-level view of Jetpack Compose. The remainder of this book will explore Compose in greater depth.
You are reading a sample chapter from an old edition of the Jetpack Compose Essentials book. Purchase the fully updated Jetpack Compose 1.7 Essentials edition of this book in eBook or Print format. The full book contains 67 chapters and over 700 pages of in-depth information. Buy the full book now in Print or eBook format. Learn more. |